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目前对我来说这款游戏是有趣的,玩法是新颖的,但还是太过枯燥乏味,建议弄一些新的玩法使它更加耐玩。玩这游戏都是因为这特殊元素才玩的,但关乎这一特殊元素太过枯乏,所以也会无聊,可以向战斗H那样学习,这样就算复杂也会有趣,如果可以的话,我会继续支持下去的。作者加油

When is the new update going to release?

I am preparing more exciting contents this month for you guys!

Why Marcella harder than other character? Boss level up more faster and your teammate's AI more stupid.

I will check and debug this one for you :)

others: Save my life

Luna: Enjoy my life

(Luna seems to have double income, really fast😆)

Life is so easy for Luna, HAHAHA!

游戏很好玩,但是怪物太强了,请作者先生削弱一下,谢谢辛苦了

I will debug the game for more balance gameplay

bro I eat something I shouldn't have and I feel really sick but I don't wanna play for shit and I am living on hopes and dreams wish me luck

:sweat_smile:

The game is fun and super easy once you lern it cant wait for. The next update

Thanks, Haha,  I am pretty sure you might like the next update for this.

Neat little game, reminds me of those builders vs. attacker custom maps in WC3, like Elves vs. Trolls.

Really ????  I am not familiar on that but I might take a look on those games.

Idea for a new tower  or item the player can Buy another Ghost for faster money

This feature is on its way for the future updates!

Quite fun, nice art.

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Thanks!

Very interesting game! As for release it's pretty cool. 

But there's one problem: weak strategy requirement. All you need to do is upgrade gains and door to +- 6-7 level and then make 3-5 turrets with 2-3 boosters and you already won. Keep upgrading things until monster die or time's up. With this strategy you can beat the game at single.

I hope this game won't be abandoned and will have more monsters and locations. Very cool things will be co-op with rooms that have at least 2 doors connect with other rooms. You'll have to relay on your teammates.

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Yeah I notice that too. Don't you worry I am rebalancing the game for its difficulty.

Can't wait to see the result!)

I really enjoyed this game!  Can you allow an option to pay for it?

Thanks! I knew there is an option here that you can pay/donate this game. 

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This is an awesome concept and a great game. The art is good

Wow! Thank you very much :)

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I love it! A cute (and lewd) game that I can't wait to see more of! It reminds me of another game, but I love the bit of intro story that has been introduced so far, that definitely sets it apart from the other games I've played. 

On another note, I do feel that there is one problem I run into as a mobile user, though it's not a huge issue. When I start a game as any character, I'm not able to start moving right away during the pre-game 30 second timer. If I focus I can get to a bed with 25 seconds left, so it's obviously not a major issue, but it is a bit frustrating being stuck in place for long enough that the other characters can get to their own beds first.

In any case, I can't wait to see what you come up with, dear developer! Whether you're making something completely unique or following the same formula as other games like this one, I definitely want to keep up to date. 

I noticed that too even though I'm on pc. However, I think it's intentional so that way you don't accidentally run in the same direction as one of the girls which could potentially waste even more time or even potentially bug out the other girl

Don't worry, I am fixing this issues on mobile gadgets

Fantastic core concept, art, and delivery.  Obviously has a lot of room to grow around gameplay complexity/challenge, scenes, etc.  For a first release I would say A+

Thank you! New Features will updated soon.

Interesting premise and decent art. Please add cum/finish animations though. Just a regular loop feels incomplete.

Glad you like it! Stay tuned for the next release new animation will soon be updated.

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The game is interesting for sure, but the way I see it now, it's entirely RNG reliant. There's simply no way to kill the monster, until you get lucky enough that it doesn't get to your door and gets distracted by other rooms so your cannons can shoot at it freely. 

I also like the upgrading mechanic but because of the aforementioned thing, it's entirely reliant on the monster's RNG whether it wants to bust in your door or not. And because it busting the door down means instant defeat, it's also entirely up to chance if you have well, a chance.

I realise this is only the first patch, so when updating the game do take this in mind. Decrease the RNG somehow, and also balance the game overall. There doesn't seem to be a reason to upgrade defence as like I said, once the door is down it's all over. The money is better spent on upgrading guns (if the monster allows), and winning is entirely up on whether the cannons kill it in time.

Basically the entire gameplay loop now is just to upgrade a bunch of guns, and hope for the best. So please, fix that. You've got something good going on here, and I don't want to see it go like this. 

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if you get the door to be higher leveled than the boss, its almost indestructible. the strat i found to be most effective is to focus upgrading the bed for more money. only upgrading door and gun when its required for the bed

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Yes okay, I was immediately able to beat the game. My only problem was that I didn't know that you could upgrade the bed. 

EDIT : And actually because of that, the comment you replied to makes no sense now, because winning is too easy. But the main gist still stands, there's some rebalancing to be done. 

yeah i totally agree with that. the game need rebalancing. i wasnt arguing. just giving you the info you missed

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Yes, thanks! I apologise if my reply came off as combative. That said, no need to reply to this one.